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  1. 3 votes
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    1 comment  ·  General  ·  Admin →
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    rotten.rippchen commented  · 

    Ehm, please note that splitting this idea up into parts is a bit difficult, so I posted it all at once. It would be pretty silly to have gradients for map switching or "anti-monsters" that attack villains but no evil map or villains in the first place, right ;-)

    rotten.rippchen shared this idea  · 
  2. 13 votes
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    0 comments  ·  General  ·  Admin →
    rotten.rippchen shared this idea  ·