Buff up the MMO factor: More adventuring, NPC vendors and stats
This game is great, I can imagine myself spending hours and hours on this with a friend. The only thing is, there isn't a lot to do. The player-made quests are broken and unfinished, there is no real wilderness to explore or do if you don't enjoy PVP.
The only real thing to do is do PVP and do player made quests and build (sort of).
If you want to attract players then you need to add vendors and real towns with citizens in them and shops to go to and storyline quests or something. This may be an MMO technically speaking but there is no adventure or real questing. Farming is only 1 type of quest, there are about 15 different types of MMO questing out there.
Also, you should probably allow more armor than just swards and shirts, I would play for hours if it meant I could upgrade a new stat or do a certain quest to get a nice piece of gear for my level, that is a foundation point for most MMOs.
Over-all, I love the idea and humor of the game and I really hope this goes further, but it needs to be more of an MMO if that's really what you want to call it. This seems more like GRAAL than it does like an MMO