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  1. 3 votes
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    1 comment  ·  General  ·  Admin →
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    Erasmus commented  · 

    Agreed, maybe make a few different expressions.

  2. 1 vote
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    1 comment  ·  General  ·  Admin →
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    Erasmus commented  · 

    Just make the keybindings customizable. Players can fit their own needs, that way. However, I say leave attacking the way it is. It's about a simple as it gets, and the mouse is needed for menu and build navigation anyway.

  3. 24 votes
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    3 comments  ·  General  ·  Admin →
    Erasmus supported this idea  · 
  4. 6 votes
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    1 comment  ·  General  ·  Admin →
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    Erasmus commented  · 

    I like the idea of a leaf block, too. We could also use them for shrubs/bushes to decorate the outside of buildings.

    Erasmus supported this idea  · 
  5. 161 votes
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    31 comments  ·  General  ·  Admin →
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    Erasmus commented  · 

    I'm fine with the idea of buying stuff that gives us perks, but I'd vote to stay away from the traditional "wood armor, iron armor, ad nauseum" stuff. We've all seen it in every other game. For the sake of variety, let's just call it other stuff. Stick with the shirt idea, but go with absurd materials like "cat hair shirt" and "glass vest," or whatever else sounds like a neat idea on paper, but completely impractical and apply the bonuses. I can't see this game taking itself seriously enough to warrant full adoption of the typical fantasy affair.

  6. 153 votes
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    7 comments  ·  General  ·  Admin →
    Erasmus supported this idea  · 
  7. 1 vote
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    0 comments  ·  General  ·  Admin →
    Erasmus shared this idea  · 
  8. 64 votes
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    9 comments  ·  General  ·  Admin →
    Erasmus supported this idea  · 
  9. 1 vote
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    0 comments  ·  General  ·  Admin →
    Erasmus shared this idea  ·