Good idea, and would help with database clutter. May need to make it a disposal chute instead to keep down on the total active objects in-game.
Actually, the wilderness does get harder the farther out you go :) But, for the other part of this idea, I do need to also make it so that harder enemies (instead of just more) spawn, and also make it visually more scary.
Yes, I need to somehow automate the map generation. Currently I have to do it manually, and it takes two days to run (bleh)Jackson Schoon shared this idea ·