Races
All start at their own spawn zones ; four spawn zones for the elements : Earth, Wind, Fire, Water.
Human : Starts in Earth Spawn -- Has the power to create dirt weapons.
Fire Mutant : Starts In Fire Zone -- Has the power to bend the flames to their will -- can also start fires.
Water Midget : Starts in Water Spawn -- Can swim in water without drowning from a span of 1-10 minutes. -- Can assassinate players.
Wind Devils : Starts in Wind Spawn -- can summon dust devils and twisters to aid them in battle -- can suck the air out of their opponents.
SUBCLASSES
SUBCLASS HUMAN
Dwarves
Giants
Regular Humans
*SUBCLASS FIRE MUTANT
Fire Atronach
Smoke Demon
*SUBCLASS WATER MIDGET
Water Spider
Steam Punk
SUBCLASS WIND DEVIL
Foghead
Hot Air Balloon
*The subclasses are intentionally just for looks but if you like it and want the subclasses to have certain perks you can, just let me know :)
Well this is my last one for the week, so I will have more ideas soon :3
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Marc.Bate commented
if we they were going to make other races corrosponding to the elements i think that dwarves=earth
elves=wind humans=water (like they live near harbors) and orcs=fire