Something really needs done about swords.
It's extremely frustrating to have to re-purchase a 500g sword every hour. I build in a way that causes my inventory to be filled rather quickly with blocks I no longer need (clearing grass for plots, placing boundaries, etc.). I understand the concept of denying the ability for new players to drop their sword, but why not make only the white sword non-dropable? Or, better yet, make the sword give back 100% of the gold you spent on it? There's not always a trusting player there to hold it for you. At this current time, it's a more profitable option to simply dump your junk in the wilderness, but I have too much respect for the game to do so. So please consider some type of change, as I end up spending a sizable portion of my gold on red swords.
Yes, I agree. I will make red/blue droppable