Armor
If you guys added armor in the game, it would be very helpful. Like, you could buy armor in the shop with perks and also just protection. My Ideas: Wood armor, +5 hp, no perks; iron armor, +10 hp, no perks; Steel Armor, +20 hp, no perks; Silver Armor, +30 hp, no perks; Diamond Armor, +40 hp, no perks; Adamant Armor, +60 hp, stuns foes for 2 secs; Blazing Armor, +50 hp, catches foes on fire; Frozen Armor, +50 hp, freezes foes. So on and so on. Just giving you guys some ideas. =)

Good ideas — I think armor would add some depth to the combat system
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landscape the 85th commented
Uranium armor
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Anonymous commented
I don't think there should be gold armor. Gold is softer than iron, which wouldn't offer much defense.
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landscape the 85th commented
Replace wood armor with fur, replace diamond armor with gold, get rid of blazing & frozen armor, and armor should give a % chance to block all/most damage instead of adding HP
@okky minecraft isn't the only game to have armor (especially in rpg's) -
Anonymous commented
Which idea? The whole idea in general, or armor absorbing damage? (Warning! Boring History Lesson!) Back in the Medieval Ages, when there were knights and all that stuff, armor was used to protect the wearer from being hurt. If the armor was succeeded in its purpose, it would absorb some of the damage and prevent the weapon from penetrating, but I'm pretty sure the knight still felt the hit. Modern armor, "bulletproof" vests, work by "catching" and deforming the bullet, then absorbing the energy so it would not be able to penetrate the armor. Some of the energy from impact of the bullet is still felt, and I'm fairly sure it hurt.
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okky commented
wait, isn't that idea is more like Minecraft?
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kkfenix commented
Way too overpowered...
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Meep commented
Just seems slightly overpowered to me. Extra health every level already unbalances it enough, in my opinion.
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liam commented
agreed with anonymous
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Anonymous commented
I don't think armor should add more HP, but instead absorb some damage. Armor is supposed to prevent damage from being inflicted on the wearer. This is just my opinion though.
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Mathieu Pudleiner commented
yea yea. that makes a lot of sense.
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ThatWaffle commented
In order for this armor to be balanced we need dragons with around 30-40 hp that have attacks around 10-15 dmg and those would be the lesser dragons.