Several ideas compiled here
- Add races and classes. Lets say:
Races
Human: 5 lives. They start in the current first town/city.
Elves: Walk 2 times faster. They start in a tree zone
Orc: Deal double attack. They start in a cave city
Classes:
Lets introduce skills: You can only use a skill 1 time each certain time
Human:
Captain: They are the normal soldier. Skill: Crit. attack
Archer: They use bows. Skill: Double attack
Wizard: Use firebolts. Skill: heal
Elf:
Swordsman: They are the normal soldier. Skill: Fast attack
Hunter: Use short knives and bows. Skill: Traps
Doctor: Normal hits with fists. Skill: Heal party
Orcs
Guardian: He has 1 extra live and use sword. Skill: Block
Warden: He uses a long spear. Skill: Javelin throw
Trol: He deals double damage using any melee weapon. Skill: Critc attack (walk with 80% orc speed)
- Now let me explain the system. There are three main cities. Behind the city there is a space to build (the build zone). You cant build after the walls. In wilderness there will be different enemies. You cant attack people from your own race. Also there will be a WAR time each day. During this time 2 races will attack the third race city, and the users of this place will try to defend it. Human defend system: They have a wall, 20 NPC soldiers and some catapults. Human attack system: They have 10 NPC archers
Elf defend system: They have a maze of trees and 10 NPC soldiers.
Elf attack system: They have 30 NPC soldiers
Orc attack system: They have siege weapons that the users can control.
Orc defend system: They have 10 trols and some traps
- Now lets talk about the cities inside
Humans: Ok, so you start in a small town behind the main city. When you finish the intro quests, you will receive a speacial BZ you can buy that will be just for your house and noone can build there. Now you receive a quest of going to the main city. The main city has some major buildings: A NPC market, a players market, a bank, a stable (to buy horses), a palace (where the king is) in the center of the city. At the east there is another BZ. At the west there is a port and another market. At the SW there is a wilderness zone. At the SE there is another BZ.
Just to say another thing: You should level up. As you level up you get more lives and you deal more damage. As you level up, you will receive more quests. And each time you will go to stronger wilderness. So the first WZ full of cats should be easier than the new WZ full of, i dont know, dogs.
Lets continue with the human city: At the NE there is a training zone, at the NW there are barracks. At the north there is the main gate where WAR time will be.
Something similar to elf and orc cities.
Houses: You should be able to buy special spaces where just you can build. Also add some more weapons and chairs. And the height should be standard.
Mounts: Mounts would be cool...some mounts to run faster (horses), some mounts to have more HP (armored horse) and some mounts to fight (dragons).
Wilderness: There should be different levels of wilderness depending on the level of the user. The farest from the cities, the hardes the wilderness
Lvl 1-3 players: Lawyer cats and dogs. (starting town)
Lvl 2-4 players: Birds and rats. (city)
Lvl 5-7 players: Goblins (humans), dwarves (elvs), bats (orcs)
Lvl 7-10 players: Wolves (humans and orcs), goblins (elves)
Lvl 10-15 players: Cactus, alive trees, giant worms, snakes (this is the center of the map.
Lvl 15-20 players: Bandits, thieves and goblins(humans), NPC human caravans, royals guards, giant worms (orcs), spirits (elves).
Lvl 20-23 players: Volcanoe low zone: Minor fire elementals, fire trols, giant bats.
Lvl 23-25 players: Volcanoe middle zone: Fire elementals, trols, giant eagles, giant bats.
Lvl 25-30 players: Fire dragons, major fire elementals, fire trols, fire giants,
Lvl 30-35 players: Underworld zone 1: Undead
And just keep going. There should be lots of quests that will require to go there. There will be main storyline quests, that will require you to, i dont know, defeat the evil of the world.
Just examples:
Main storyline human: Something is going bad in the world. The defenses of the city are going weak and they need defense. Help create the defenses again. Then go to different places of the world and defeat evil. Bosses: Giant troll, fire dragon, vampire, undead king, etc. The quests will require you to defend the city, go through the world to kill, build, and do other things. Save your king and things like that
Side quest: There is a treason plot agains your king. Try to find who is planning this.
Side quest: Defend against the constant orc attacks.
Well, I would like that the developer contacts me. I would really like to help with a storyline plot and making some quests. I dont know how hard my suggestions are. I hope you like them
These are some great ideas, but I really need them broken down into their component suggestions so I can see which specific ideas are most popular — feel free to copy/paste resubmit each idea in this thread as its own idea
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Porter7 commented
you must like lord of the rings
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Bruno commented
i just readed first part of it ad i know whats on everything else so here is what i say:
this game is about building not killing
we kill for gold and thats it
this is not a battle MMORPG its a sandbox one