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FanArt: ALinkToTheFuture

Welcome to the 8BitMMO Suggestion Box!

For best results, please keep it one idea per post :)

Do not try to manipulate the voting system by creating fake accounts — you will get banned.

Thanks for your ideas!

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As I'm no longer updating the game, I've set this ideas forum to not be able to receive new ideas.  Thanks for your many ideas and suggestions over the years, and hope to see you again on future projects :)

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59 results found

  1. double the coins on weekends it will encourage players to log on more and make players more happy... it does not have to be every weekend though.... just a idea me and sage thought

    -thehermitbros

    161 votes
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  2. If you guys added armor in the game, it would be very helpful. Like, you could buy armor in the shop with perks and also just protection. My Ideas: Wood armor, +5 hp, no perks; iron armor, +10 hp, no perks; Steel Armor, +20 hp, no perks; Silver Armor, +30 hp, no perks; Diamond Armor, +40 hp, no perks; Adamant Armor, +60 hp, stuns foes for 2 secs; Blazing Armor, +50 hp, catches foes on fire; Frozen Armor, +50 hp, freezes foes. So on and so on. Just giving you guys some ideas. =)

    161 votes
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    1. Wilderness: There should be different levels of wilderness depending on the level of the user. The farest from the cities, the hardes the wilderness Lvl 1-3 players: Lawyer cats and dogs. (starting town) Lvl 2-4 players: Birds and rats. (city) Lvl 5-7 players: Goblins (humans), dwarves (elvs), bats (orcs) Lvl 7-10 players: Wolves (humans and orcs), goblins (elves) Lvl 10-15 players: Cactus, alive trees, giant worms, snakes (this is the center of the map. Lvl 15-20 players: Bandits, thieves and goblins(humans), NPC human caravans, royals guards, giant worms (orcs), spirits (elves). Lvl 20-23 players: Volcanoe low zone: Minor fire elementals,…
    70 votes
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    Actually, the wilderness does get harder the farther out you go :) But, for the other part of this idea, I do need to also make it so that harder enemies (instead of just more) spawn, and also make it visually more scary.

  3. plants like trees
    and ferns,
    bushes,flowers all kinds of that stuff
    and maybe gardening?

    50 votes
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  4. Please make the map update so we can admire our recent structures and besides, the map is over 15 days old! If you could somehow make it update every day that would be awesome!

    37 votes
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    Yes, I need to somehow automate the map generation. Currently I have to do it manually, and it takes two days to run (bleh)

  5. If LawyerCats, and the things that you fight at the start are the ONLY enemies, we need more. I think that we should be able to fight harder enemies that give you more gold and drop items (i.e blocks).
    I think there should be bosses and also a way to make better weapons or just find them.
    Bosses should be REALLY REALLY REALLY hard to kill, but have a chance of dropping platinum :).
    Please take this into consideration!

    25 votes
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    1 comment  ·  Admin →
  6. It costs gold and can hit several lawyercats at once while gathering the money and then returns to you.

    22 votes
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  7. Just another long-term idea that soon wont happen right away. Everyone keeps on me asking what do skill points. I know that Sim didn't just add them just for the glory and for fun. And if he did (hope not), then we should share some ideas, shall we?

    When I say, "Skill Points = Unlocking Spree" I mean that skill points is an additional money currency, sort of. I stated in the beginning of the idea that it would be a long-term idea because of this: Making items such as blocks, clothing, traps, e.t.c and put a "Skill Points" amount…

    18 votes
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    1 comment  ·  Admin →
  8. Slaying the cats gets a bit boring over time... Maybe add another way to get some gold! (user shops?)

    17 votes
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    1 comment  ·  Admin →

    For sure; I’m planning some PvP & Player Town Warfare rewards that should help with this. Also, more enemy types in future.

  9. The shortcuts would allow changing the ZAxL without moving the mouse, which would allow easier placement of multiple adjacent floating blocks.

    15 votes
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  10. I think that there should be really hard bosses to defeat ones with like 100 HP and that would take many people to kill them. They would give every player around 50 gold and may drop an item that you could only get from that boss. Ex. A massive Cat boss might drop a tux because that's what they where but it would be like a 1 in 100 chance that way people that liked the group and fighting aspects of the game could fight hard bosses. Also a grouping system would be nice to go along with this.

    Keep…

    13 votes
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  11. Building stuff is a lot more fun than stabbing cats and more quests would make it even more funnererererer.

    13 votes
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  12. im sorry. but an stool,bed and table is not enough. by the way: stools look like tables but then shortened in height.

    12 votes
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  13. Can you make it so when player is damaged it'll glow red like when you damage Lawyer cat? Because I often find myself dead, because while focusing on fight I don't see any indication of hp loss except changing HP in upper bar.

    12 votes
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  14. Basically, a door that needs a password instead of keys. Unlike key doors, You don't need a key to get through. However, you need to be either told the password, or solve it urself. You could set up an interesting dungeon that requires u to find signs and stuff that give hints, which will lead to the end.
    -Timelapse

    12 votes
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  15. put more enemies than lawyer cats like dragons and zombies

    12 votes
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  16. 11 votes
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  17. Add blocks that have a plain colour (Blue blocks,Yellow blocks, etc.) making it easier to make models. I wanna make my pet Meowth model...

    10 votes
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  18. 10 votes
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  19. 10 votes
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