Skill Points = Unlocking Spree
Just another long-term idea that soon wont happen right away. Everyone keeps on me asking what do skill points. I know that Sim didn't just add them just for the glory and for fun. And if he did (hope not), then we should share some ideas, shall we?
When I say, "Skill Points = Unlocking Spree" I mean that skill points is an additional money currency, sort of. I stated in the beginning of the idea that it would be a long-term idea because of this: Making items such as blocks, clothing, traps, e.t.c and put a "Skill Points" amount on it. For example, lets say Sim adds a rocket ship and it costs 1g, but you'll need 9 skill points to actually unlock the item.
Hope it makes sense. Thanks you
Hehe, you’re quite close to what I’ve been planning for SP ;)
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Zloc6 commented
Sweet :)